Friday, July 29, 2011

Guest Posts Welcome!

I'm looking for readers interested in writing a guest post for the blog. It can be about anything Miscrits related. I've had some really great and insightful comments lately, and I would love to give you guys a better platform to speak your opinions. If you're interested, just send me a message on Facebook: http://www.facebook.com/profile.php?id=1011810003

Friday, July 15, 2011

Flutterpat Review

Flutterpat was, perhaps, the second most anticipated Sunfall Shores Miscrit next to Ignios. It lived up to the hype, having not only a great design, but also good stats and skills. Flutterpat is a powerful Elemental attacker and one of the best Wind Miscrits currently in the game. It's an interesting Miscrit that's focused on dominating Accuracy. Its last attack, Aerial Strike, is slightly weaker than most, but has the distinct benefit of 100% Accuracy. Flutterpat learns the skill Bright Lights early on, allowing it to reduce the enemy's Accuracy while delivering accurate attacks and debuffs. Flutterpat is a great Miscrit for people who want to utilize these advantages and the strategies that can be built around them. It's one of the best Miscrits in the game right now, and it can fit into many good teams.

Rating
***** / Excellent

Location
Flutterpat is a rare Miscrit located in Sunfall Shores. Its location changes based on the day of the week. On Mondays and Wednesdays, it is found at the sinkhole near the entrance. Tuesdays and Thursdays it is located in a rock formation just off the coast directly behind the Wind Elementum. On Saturdays it can be found in a sand pile under the giant rib cage on the Dead Island. Sundays it can be found in the egg nest to the left of the bridge just as you enter the Dead Island.

Stats
Health - Moderate
Elemental Attack - Max
Elemental Defense - Random
Physical Attack - Moderate
Physical Defense - Moderate
Speed - Strong

Skill List
Level 1 - Gust - A simple Wind attack. Attack Power 7, Accuracy 100%.
Level 1 - Bright Lights - Lower your foe's Accuracy by 10%. Accuracy 95%.
Level 4 - Poke - A simple Physical attack. Attack Power 7, Accuracy 100%.
Level 7 - Shy Smile - Lower your foe's Physical and Elemental Attack by 5. Accuracy 95%.
Level 10 - Swooping Fury - An average Wind attack. Attack Power 10, Accuracy 95%.
Level 13 - Feebler - Lower your foes' Physical and Elemental Defense by 8. Accuracy 100%.
Level 16 - Bash - A powerful Physical attack. Attack Power 15, Accuracy 90%.
Level 19 - Confuse - Make your opponent Confused so that they may attack themselves. Lasts for 2 turns. Accuracy 50%.
Level 22 - Cyclone - A very powerful Wind attack. Attack Power 20, Accuracy 90%.
Level 25 - Wallop - A very powerful Physical attack.  Attack Power 20, Accuracy 90%.
Level 28 - Intimidation - Lower your foe's Physical and Elemental Attack by 11. Accuracy 100%.
Level 30 - Aerial Strike - A powerful Wind attack that strikes the enemy eleven times.  Attack Power 2, Accuracy 100%.

Recommended Level 30 Skills
Aerial Strike
Confuse
Bright Lights
Intimidation or Feebler


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Monday, July 11, 2011

Miscrit Collector Quests 39-60

Here are the new quests from Sunfall Shores. The original quests 39 and 40 were moved to the end of the list. I will add this information to the full Miscrit Collector Guide found here: Miscrit Collector Guide

39. Collect 1 Sparkspeck, 1 Staikat, and 1 Kiloray. Rewards 600 XP.

40. Collect 2 Sparkittens and 1 Jack. Rewards 3 TP.

41. Collect 3 Arigatos. Rewards 100 Gems.

42. Collect 1 Sparkspeck, 1 Sparkitten, 1 Sparkupine, and 1 Sparkslug. Rewards 4 TP.

43. Collect 2 Hippokes and 2 Craggys. Rewards 800 XP.

44. Collect 1 Hippoke, 1 Quebble, and 1 Digsy. Rewards 3 TP.

45. Collect 1 Quebble. Rewards 200 XP.

46. Collect 1 Grubbean, 1 Twiggum, and 1 Elefauna. Rewards 3 TP.

47. Collect 1 Digsy, 1 Quirk, and 1 Shellbee. Rewards 3 TP.

48. Collect 2 Waveslings, 2 Orcatides, 2 Squibees, and 2 Nessys. Rewards 1 Snorkels.

49. Collect 1 Grubbean and 1 Snatcher. Rewards 2 TP.

50. Collect 1 Hippoke, 1 Echino, and 1 Wavesling. Rewards 5 Negate Elements.

51. Collect 1 Hippoke, 1 Orcatide, an 1 Elefauna. Rewards 3 TP.

52. Collect 1 Sparkitten, 1 Statikat, and 1 Cubsprout. Rewards 3 TP.

53. Collect 2 Digsy and 2 Lumera. Rewards 800 XP.

54. Collect 5 Jacks. Rewards 5 TP.

55. Collect 2 Leggys and 2 Owlies. Rewards 800 XP.

56. Collect 1 Breezycheeks, 1 Leggy, 1 Sparkspeck, and 1 Arigato. Rewards 4 TP.

57, Collect 1 Steamguin, 1 Craggy, and 1 Orcatide. Rewards 3 TP.

58. Collect 1 Blazertooth. Rewards 2 Blazertooths.

59. Collect 1 Blazebit. Rewards 2 Blazebit.

60. Collect 1 Ignios. Rewards 2 Ignios.

Sunday, July 10, 2011

Snorkels Location

I updated the Snorkels review with this information, but I wanted to bring special attention to it: Snorkels can be found in the treasure chest in the Jagged Treasure area of Sunfall Shores.

Tuesday, July 5, 2011

Drilldent Review

Drilldent is a powerful Earth Miscrit with Max Physical Attack and Defense. It is a purely Physical Miscrit; with Weak Elemental Attack and Speed, Drilldent was not made to exploit elemental advantages in the slightest. Few Physical-based Miscrits can stand toe-to-toe with Drilldent over a long battle. Most other Physical Miscrits, like Dark Flue, Sledgehog, and Fossillia, have either Max attack or defense, but Drilldent is unique in its single-minded dedication to Physical combat. Over short battles (with no potions), Drilldent doesn't appear to be any better than other Physical Miscrits. It excels in the long run. The longer the battle lasts, the more Drilldent's superior Physical stats come into play, and the less important Health becomes (not that Strong Health is bad). Drilldent also has a good skill list that includes Sandstorm and Sleep, shoring up its weaknesses and allowing it to respond to a variety of situations. 

Rating
***** / Excellent

Location
Drilldent can be found in the entrance area of Mount Gemma. It is a very common Miscrit.

Stats
Health - Strong
Elemental Attack - Weak
Elemental Defense - Moderate
Physical Attack - Max
Physical Defense - Max
Speed - Weak

Skill List
Level 1 - Rubble - A simple Earth attack. Attack Power 7, Accuracy 100%.
Level 1 - Toughen Up - Raises your Physical and Elemental Defense by 5. Accuracy 100%.
Level 4 - Poke - A simple Physical attack. Attack Power 7, Accuracy 100%.
Level 7 - Sleep - Put your foe to Sleep for 2 turns, or until you attack them. Accuracy 50%.
Level 10 - Drill - A Physical attack using Gropher's younger nose. Attack Power 10, Accuracy 95%.
Level 13 - Feebler - Lower your foe's Physical and Elemental Defense by 8. Accuracy 100%.
Level 16 - Stalactite -  A powerful Earth attack. Attack Power 15, Accuracy 90%.
Level 19 - Bash - A powerful Physical attack.  Attack Power 15, Accuracy 90%.
Level 22 - Landslide - A very powerful Earth attack. Attack Power 20, Accuracy 90%.
Level 25 - Sandstorm - Removes Wind's advantage over Earth. Accuracy 100%.
Level 28 - Hyper Power - Raises your Physical and Elemental Attack by 11. Accuracy 90%.
Level 30 - Screwdriver - A massive Physical attack to destroy your foe. Attack Power 25, Accuracy 90%.

Recommended Level 30 Skills
Screwdriver
Hyper Power
Sandstorm
Sleep


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Saturday, July 2, 2011

Wind Elementum Strategy

The Wind Elementum is found on the Dead Island of Sunfall Shores. Defeating it completes the Breath of Life feat, awarding 15 TP. The newest Elementum is much more powerful than its older counter parts. The weaknesses of the old Elementums have been removed. The Wind Elementum is a real challenge, but nothing we can't handle with a good strategy.

First, you should know a few things about the Elementum. It is immune to Poison, Confuse, and accuracy debuffs, so don't bother trying. Do not debuff any of its stats below 33 or it will buff all of its stats +100. It likes to use Confuse pretty often, so there is some luck involved in the battle. A few well-timed Confuses can destroy any strategy. The upside is that the Wind Elementum tends to miss pretty often, because Confuse only has 50% accuracy. It's most powerful attack, Relentless, misses a good bit as well. Relentless can hit a bunch of times and easily one-shot any Miscrit. This makes buffing your defenses pretty pointless. The Elementum will always poison your Miscrits for 99 turns, but it only does about 6 damage each round. Try to use Miscrits with high Physical attack if you have them at level 30. Elemental Defense is more important than Physical, because the Elementum's Physical attack is pretty much always going to kill you if it hits. And of course, don't bring any Earth Miscrits to this battle.

So, now that we know all of that what do we do? The strategy is fairly simple. Bring only level 30 Miscrits. You need at least one, preferably two, that can debuff -11 to both defenses. You also want Miscrits with strong attacks, because we need to pound this guy fast. Physical attacks do more damage, so bring any strong Physical Miscrits you have (that aren't Earth). Try to bring Miscrits with good Elemental Defense if possible. Also, if you have any level 30 Miscrits with Sleep or Deep Sleep bring them. Start by debuffing the Elementums defenses to -33. Again, do NOT go below that or you will invoke its wrath (+100 to all stats). Next, use Sleep or Deep Sleep if you have it. If you hit it with Sleep, use one Mythical attack buff potion for whichever attack your current Miscrit uses. If you use Deep Sleep buff yourself with two potions instead of one. Next, just start pounding on it with your strongest attack.  The Sleep strategy can be repeated with more than one Miscrit, but you do risk missing. If you don't have Sleep, or you don't want to use it, just keep hitting it with your strongest attacks. If it buffs itself with Unbreakable lower its defenses back to -33. When your Miscrit is one normal attack away from death, use a Mythical Heal. Relentless will kill you if it hits a few times, but Whirlwind should do less damage than your heals. The Elementum can be defeated without heals, but using them reduces the risk and increases your chance to win. Mythical Heals are particularly helpful with your last Miscrit if you're close to winning but you know you'll fall a little short. 

As I mentioned earlier, Confuse is the biggest weakness of any strategy. If you get hit by Confuse too often or at the wrong times, you will lose. Just dust yourself off and try again. Unless you have terribly bad luck it shouldn't take more than a few tries. 

If your Miscrits just can't seem to handle this fight, you can use Lightning Magic to give yourself a boost. Just make sure you use it with a Miscrit with really high Elemental Attack. Be careful though, you don't want to waste it.

Lastly, I will leave you with a great quote about strategy from the book Ender's Game:

“There is no teacher but the enemy. No one but the enemy will tell you what the enemy is going to do. No one but the enemy will ever teach you how to destroy and conquer. Only the enemy shows you where you are weak. Only the enemy tells you where he is strong.” -Mazer Rackham

If you haven't read Ender's Game, I would highly recommend picking up a copy! It's one of my favorite books, and a really great read.